Freshly Squeezed Progress Report: Scripts, Lighting, Fixes, and New Art


For this week’s Freshly Squeezed Progress Report, I finished the main intro sequence with some dynamically-loaded scripting, then fixed some rendering issues, plus started work on new art for my non-violent, 1st-person dungeon crawler.

https://www.gbgames.com/2024/05/20/freshly-squeezed-progress-report-scripts-lighting-fixes-and-new-art/

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