Freshly Squeezed Progress Report: Faster Startup Times


For this week’s Freshly Squeezed Progress Report, I finished creating the pickle jar for item acquisition triggers, deferred media loading to give the impression of a faster startup time, and started working on the ability to give an item to another character in my family-friendly, 1st-person dungeon crawler. https://www.gbgames.com/2024/08/05/freshly-squeezed-progress-report-faster-startup-times/

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