Freshly Squeezed Progress Report: Really Heavy Doors Are Hard to Open
The Dungeon Under My House » Devlog
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For this week’s Freshly Squeezed Progress Report, really heavy doors are hard to open unless you have a full party in my non-violent, 1st-person dungeon crawler: https://www.gbgames.com/2024/04/10/freshly-squeezed-progress-report-really-heavy-doors-are-hard-to-open/
The Dungeon Under My House
You and your friends can do anything if you work together, and that includes exploring a secret underground maze.
Status | In development |
Author | Gianfranco Berardi (he | him | his) |
Genre | Role Playing |
Tags | 2D, blobber, Dungeon Crawler, Family Friendly, First-Person |
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- Freshly Squeezed Post-mortem Presentation: The Dungeon Under My HouseOct 17, 2024
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- Freshly Squeezed Progress Report: Improving the UISep 02, 2024
- Freshly Squeezed Progress Report: Distributing SandwichesAug 26, 2024
- Freshly Squeezed Progress Report: Seeing Snacks on the CounterAug 19, 2024
- Freshly Squeezed Progress Report: Giving ItemsAug 12, 2024
- Freshly Squeezed Progress Report: Faster Startup TimesAug 05, 2024
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