Freshly Squeezed Progress Report: Profilin' and Optimizin'


For my next Freshly Squeezed Progress Report, I fixed some issues I had with the doors in my game’s dungeon, and I optimized the dungeon renderer some more. https://www.gbgames.com/2024/02/05/freshly-squeezed-progress-report-profilin-and-optimizin/

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