Freshly Squeezed Progress Report: Raycasting, Vector Math, and Distractions
The Dungeon Under My House » Devlog
A blog post about starting the raycasting work and running into initial challenges: https://www.gbgames.com/2023/03/27/freshly-squeezed-progress-report-raycasting-vector-math-and-distractions/
The Dungeon Under My House
You and your friends can do anything if you work together, and that includes exploring a secret underground maze.
Status | In development |
Author | Gianfranco Berardi (he | him | his) |
Genre | Role Playing |
Tags | 2D, blobber, Dungeon Crawler, Family Friendly, First-Person |
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